passtech games

Behind the Scene – Ep. 2

Ravenswatch, Studio

10/01/2024

Hello!

Passtech Games presents “How to Make a Hero”, a three-part series on creating Ravenswatch and its iconic characters! 

From concept to playable in-game, the team goes deep into our processes, giving exclusive details about the next hero to join the Ravenswatch – Carmilla – and sharing an intimate look at life in the Passtech studio.

From 2D to 3D, meet Alice Fernandez (Character Artist) and Etienne Guyard (3D Animator) to learn more about our Ravenswatch heroes and the implications of the top-down view in an action game. 

If you like this type of content, please let us know in the comments of the YouTube video. We’d love to keep showing you behind-the-scenes and exclusive development secrets in the future!

SPECIAL THANKS:

 

Last episode: October 8th, 2024

LATEST NEWS

We are honored to be nominated at the Pégases 2026 in the Best Game-As-A-Service category, alongside Asobo Studio's Microsoft Flight Simulator and Ubisoft's Assassin's Creed Mirage.
A new Hero joins the Ravenswatch, new and reworked Magical Objects, improved Aggro system, and more!
The Hourglass of Dreams update is now live on all platforms. We’re very excited to share this new free major update with the Ravenswatch community! It’s time to explore new ways of playing with a revisited Timer mechanic and more content!