STUDIO

ABOUT PASSTECH GAMES

Passtech Games is a video game development studio located in Villeurbanne, near Lyon (that’s in France). Our team is made of passionate and experienced developers whose goal is to provide a quality and challenging experience to players. From the design and technical conception to the art direction of our games, every detail counts.

OUR VALUES

The scale of our productions allows for easy dialogue between the different members of the studio: everyone’s opinions are precious! We value a healthy and inclusive work environment in order to develop our games in the best possible conditions.

WORKING WITH US

By coming to work with us, you will join a human-sized team where your work will be directly put forward and where you will be able to progress and exchange around passionate and experienced people. In 2020, Passtech Games signed the Quality of Life at Work charter set up by the regional game association Game Only.

OUR TEAM

SYLVAIN PASSOT
STUDIO DIRECTOR, LEAD PROGRAMMER
ADRIEN CROCHET
GAME DIRECTOR, LEAD GAME DESIGNER
VALENTIN ANDRÉ-TERRAMORSI
ART DIRECTOR
MARGAUX SALY
COMMUNICATION MANAGER
PASCAL BIREN
LEVEL DESIGNER
ALBAN GUÉRET
GAMEPLAY PROGRAMMER
ROMANE GOVIN
3D ENVIRONNEMENT ARTIST
ANTOINE DUCHÊNE
MUSIC COMPOSER, LEAD SOUND DESGINER
BASTIEN LUCHIER
GAMEPLAY PROGRAMMER
ETIENNE GUYARD
3D ANIMATOR
MAX MAURY-MARTINEAU
2D CONCEPT ARTIST
ALICE FERNANDEZ
3D CHARACTER ARTIST
VINCENT PARIZET
RENDER PROGRAMMER
PIERRE-ADRIEN BRANCHE
NETWORK PROGRAMMER
ALAN BARDIN
QA TESTER
LÉO MOUSSON CARRAS
VIDEO EDITOR
JULIEN SEREN
3D ANIMATOR
ANGELICA DELANNOY
3D ENVIRONNEMENT ARTIST
KARINE AMADOU
VFX ARTIST
LÉO FENOLL
ADMINISTRATIVE OFFICER
CORENTIN ITAN
3D ENVIRONNEMENT ARTIST
LOÏC BELLONNET-MOTTET
ENGINE PROGRAMMER
JONATHAN SILVESTRE
UI & 2D ARTIST
MATHILDA DJEBAOUI
COMMUNITY MANAGER

APPRECIATING

Marc DUTRIEZ
Benjamin Fleury
JONATHAN SILVESTRE
FLORIAN LINET
RÉMI GINZBURG
Michael Assing
Ludovic Bourron
FRANÇOIS JEAN
CLÉMENT FLORANT
CHARLOTTE VALLE-GUIGNONT