About PASSTECH games

PASSTECH games is an independent video games studio based in Lyon, France, founded by Sylvain Passot in October 2012.

First founded as a one man studio, PASSTECH GAMES is now aiming to establish itself long-term in the world of independent video games, expanding the team, to ensure they can continue to develop original and fun games!

Sylvain Passot

PASSTECH games

Sylvain (aka Tav) is working on Game Design, Game Programming, and Project Management. After working in the video games industry for over 10 years and with 7 game releases on PC and console under his belt, first as game programmer then as lead game programmer, Sylvain decided to create PASSTECH GAMES. With an eye on changes in the industry and as a lover of all sorts of games, he decided to take the plunge and strike out as an independent!


Contact PASSTECH games
Send us an email
Adrien Crochet

linked in

Adrien is the Lead Game Designer of Passtech Games. He joined the Space Run team during summer 2013. His feedback when he first saw the game has been decisive for the rest of the project. His expertise became essential when we had to both implement new features and work on the level design.

Pascal Biren

linked in

Pascal is Level Designer. He joined the team during summer 2015 while we were working on Space Run Galaxy.

Valentin Andre-Terramorsi

portfolio

twitter

Valentin (aka Hurubas) is the Artistic Director of Passtech Games. He studied in Emile Cohl, an illustration school in Lyon, where he specialize in Video games art. He graduate in 2015 and he join the studio in 2016.

Alban Gueret

portfolio

Alban is Game Programmer at Passtech Games. He studied in Emile Cohl, an illustration school in Lyon, where he specialize in Video games art. He graduate in 2015 and he join the studio in 2016.

PASSTECH games is a member of: